r47 – Procedural Dragon Temple

Return to the Dragon Temple and become an egg-laying Dragon Queen once again!

The temple has opened for new recruits, and they’ll take any human who wanders in.  Their transformation ritual/orgy will have you transforming back into an anthro Dragon Queen.  You’ll be dumped in the middle of a procedural, randomly generated dungeon. And if you don’t escape before laying eggs and being collared, you’ll be stuck as the new Dragon Queen permanently.

New Dom:  Valeska

In this update, you’ll meet a new character, Valeska.  This shemale anthro dragoness has been ordained as the temple’s high priestess by virtue of being the temple’s most virile biped.  This comes from the fact she’s a broodstud hybrid and has the equipment to match.  That semi-feral 18″ dragon cock and powerful haunches can keep filling a Dragon Queen for hours, yielding so many eggs you won’t even be able to walk for some time afterwards.  Not all the temple denizens are thrilled with a near-broodstud in such a revered position (there still being a lot of biped/quadruped social class dynamics, even amongst the changed population), but Valeska is just within the requirements to pass as a biped.  In any case, it’s difficult to argue with the results after seeing the size of your egg-filled belly and watching the egg laying counter in the breeding chamber increase with your every clutch.

Dragon Queen Pregnancy – Extra Large Belly Sizes Unlocked

Both Dragon Servant and High Priestess Valeska can now knock the Dragon Queen pregnancy up to higher levels (beyond 100lb belly).

Doing so will reduce player mobility and debuff attacks, and eventually reach a point where the player will be immobilized entirely. This also means Dragon Queen pregnancy is no longer rigidly tied to laying eggs at exactly 100lbs, though this is only really noticeable for your first clutch or you’re carrying more than 100lbs of eggs.

So as to avoid overwhelming new players, extra large bellies only get triggered in the extended play content (not during Chapter 3).  Also, this feature is only implemented for Dragon Queen pregnancy.  The other pregnancy types are still tied to 100lbs — though this might be added in future.

New & Updated Scenes

This update brings around 6k completely new words, mostly focused in Valeska’s two long scenes.  The transformation ritual/orgy scene includes some small randomized variation — keep an eye out for what the other recruit changes to, as the initiate to your left has three different outcomes described.

In addition, the old scenes with the Dragon Disciple and Dragon Servant have been improved to support the player in varying states, such as different levels of acceptance and different species.  Temple denizens will try to capture humans, regular anthro dragons they tolerate unless attacked, and Queens they try to breed.

Also, there’s a Drakeling scene outside the temple to hint at the content inside.

How to Play

To initiate it:  Just revisit the Dragon Temple after finishing Chapter 4.  One way to do that is to chapter skip to Chapter 6, then walk over to the Dragon Temple, and lose a fight there.

Alternatively, and perhaps more fun from a gameplay perspective, you can initiate the new content through the procedural missions system.  Chapter skip to Chapter 6, go one room north to speak with Malory and initiate a side mission.  Here you can customize the dungeon and make it larger/smaller, etc (make sure you choose ‘Temple’ as the location).  This can also put a level limit piercing on you to make the challenge a bit more balanced so you don’t have to intentionally lose a fight.  Then walk over to the dragon temple and it’ll use the settings you configured.  See at what dungeon size/settings you can manage to get in and out with the intel, and at which dungeon size/settings you get stuck as a Dragon Queen forever~

Temple Tips & Notes

  • If you’re captured as a human, the result of the transformation ritual is slightly randomized.  There’s currently a 90% chance of ending up as a Dragon Queen and a 10% chance of ending up as a regular dragon.  If you already have transformed a bit, then it’ll use that — so you could take one step of regular dragon transformation via the debug rooms, get captured, and then that’d force a regular dragon TF during the transformation scene.  (Though not written yet, I left it open so that potentially in a future update, you could end up as a drakeling or busty quadrupedal broodwhore.)
  • You can wander into the reopened dungeon as any species — for instance, as a fox.  They won’t be able to transform you and do Dragon Queen things to you, but you can still fight through the dungeon if you like.
  • If you want to really lose, you can level limit yourself to level 1 instead of level 2 via a tattoo.  The side mission system has been improved to recognize tattoos of harder difficulty.
  • Note – Revisiting Nixie isn’t possible due to Reasons, though she is referenced in the new content.  Mostly you should expect to be interacting with the guards, servants, and Valeska in this update — they will be happy to keep you company 😉

Level Limit Tattoos

The tattoo parlor now lets you choose ‘Easy’ tattoos of varying rank — so if you want to cap your level at a specific threshold, that is now possible.

Modders:  Random Text Variable

Text Variables now supports a RANDOM variable, which allows you to select a block of text randomly.

Misc & Bug fixes

  • Dragon Servant now has 9hp instead of 3hp, making it so they don’t instant-lose when fighting you pre-TF.
  • There’s a new ‘beacon’ system that makes it easier for code to find particular rooms dynamically.  It’s not yet exposed to the modding system, though.
  • Fixed:  Chapter Select – Ch 5 doesn’t complete Ch 4 content (#114)
  • Fixed:  Monster Machine crash (#118)

r46.9 (WIP) – Dragon Temple / Progress Info

Revisiting the Dragon Temple won the recent procedural vote!

I’ve made a lot of progress on this, and the procedural extension to the Dragon Temple is now mostly playable in the new WIP preview build r46.9.  It includes two new long, sexy scenes with a new dom character and other smaller assorted changes — I’ll reveal more in the official announcement once the full release is ready.

Accessing it:  *WIP* backers (not yet in Private build) can load either the r46.9 WIP build or the WIP autobuild and revisit the Dragon Temple after Chapter 4 is beat to get re-transformed and try it out.  Feel free to just chapter skip to the dino chapter then walk immediately to Dragon Temple and lose a fight.  After being recaptured, you have a 90% chance of getting turned into a dragon queen, but you might end up as a regular anthro dragon instead.

(The wip autobuild is automatically built and thus has the absolute latest changes, but might be even more unstable than the wip build is; if you’re playing autobuild, you can check the #builds channel on discord for check-in changelogs)

As usual caveat for any WIP build, it’s not fully release ready yet (after all, then it’d just be a regular private release).  There’s still some polishing/editing/tuning/additional rewriting/bug fixing and a small new feature I want to add before it’s officially done and released.  But this should be fun for people closely watching the progress on dragon queen content.  Official release to come soon…

FYI: Patreon Privacy Settings

If you have a Patreon account, you have probably already received an e-mail from them about this, but I figure may as well remind folks.  (If you do not have a Patreon account, this does not affect you).

Patreon will be adding new community features including member profiles, which is neat!

However, sometimes when people create their Patreon accounts, they use a real name instead of a fandom name.  Please be aware that after Oct 4th, my understanding is that member profiles on Patreon will be defaulted to be public (ie: your Patreon profile will publicly show what projects you back after Oct 4th).

You can:

  1. Change your Patreon display name to be a fandom name via Patreon’s Basic Settings, and/or
  2. Reduce the amount of information shown on profiles via Patreon’s Account Settings

For more details see Patreon’s help pages on Public Profiles and Community Profiles.

 

r46 – APK & Quick Gender Change

r46 is released!  This build includes two features:

Quick Gender Change

You can now instantly swap genders by visiting Doc Nalf and requesting it.  This can be useful for easily resetting back to male if you’d like to experience another MtF transformation but don’t want to deal with locating / buying all the components for that.  Beyond male, you can also quick switch to female, shemale (one dick, zero vagina), and herm (one dick, one vagina):

APK (Android App) Version

In the last poll, APK was requested by a significant percentage of users, so I’ve spent some time to figure that out and have now released an APK version.  Under the hood, it’s still a web browser game, but it’s been enhanced to integrate nicely into Android OS.

If you’re on Android, APK is the best version of the game to play because:

  • You get an icon in the app list to easily launch the game

  • You can get notifications for new build updates via Android notifications

You can customize them via Android’s notification menu — set which ones you’d like to see, or even have them only displayed when your phone is unlocked.

There’s even a secret notifications channel hidden in the game options:

Which will get you high quality notifications like:

  • Name entry works in fullscreen mode (it auto-toggles android seamless mode to work with the system keyboard correctly)

APK version is available to all players now (including demo players) and is located here.

Other Misc UI Changes

  • When limited vertical screen space (usually mobile landscape non-fullscreen) and on name entry pages, only show first row of buttons to allow for more screen real estate (was previously getting cut off on certain narrow devices).
  • Fix for sometimes last field in login/register not being visible during text entry on mobile chrome.

r45 – Transformation Mods

Custom species are back! Mods can once again add completely new transformations to the game. Become a busty quad wolf, anthro giraffe, a pig, or a crotchhugger.  Or, if you’ve got some lua skills, you can make your own custom transformation.

Like all mods, custom transformations can be loaded via the Mod Control Panel in the debug rooms.  After loading your selected transformation(s), also load method(s) to trigger them — such as a cursed collar or enemy.  You can then experience the transformation in the debug rooms, or all the loaded content is also included in the mod procedural dungeon for a more natural/varied experience.  After loading your desired mods, you can head over to the procedural dungeon (use teleporter in debug rooms, or head to SkyCorp HQ) and either lose combat with one of the transforming monsters, or find one of the cursed collars to wear.  Then, enjoy your custom transformation~

Other changes/fixes:

  • Exposed additional functions that custom species/transformations can call to TG the player.
    • This makes it easy for your mod to support herm outcomes in addition to the usual female outcomes if the player is wearing an item that forces a cock, such as the cursed cock ring.
    • Wolf + Giraffe TF’s have been updated to use these, so you can check those for a code example, or if you’d just like to become a herm variant of those now.
  • Mod debugging output now only shows when debug output is turned on, meaning doing an entity.generate() call such as in Chickenpie32’s CrotchHugger mod won’t cause random debug text to appear mid-game.
  • Fixed rare bug where game wouldn’t start and would hang indefinitely on the queue page.
  • Small typo fix in Altar scene.

r44 – Wyvern Doms & LUA Modding

LUA modding has been reimplemented into the game, allowing most mods to function again.  This means the Wyvern Male is back, and he brought a new friend:  Wyvern Shemale!  (She’s just a gender swapped version of the male, for those who like their doms busty but still packing :3)

This green wyverness is eager for a mate, and it’s rumored she has a spare collar in her nest that can transform any wayward research subject that meets her rigorous standards into her new female breeding wyverness (which is anyone who seems interested in her massive, dual cocks).

She’s a loving, but firm mate. The wyvern will use her breeder regularly, making sure she’s always full of eggs. Since the new wyverness won’t be able to play with herself due to having wings instead of hands, she’ll soon come to treasure these sessions. In every case observed, even the most shy of research subjects are soon lustily begging their new mates to be filled up once their strong wyverness breeder desires kick in.

The shemale wyvern will protect her mate, too, ensuring she doesn’t wander out of the nest — it can be dangerous out there when you’re weighed down by so many eggs you can barely move. When the researcher’s four large breasts are full of milk, the shemale helps out by milking her. She does quite enjoy seeing how lusty her mate gets after a good milking.

If defeated by an unmated wyverness, the shemale will tuck tail and fly off. However, once mated, the new breeder typically finds herself naturally submissive toward her mate, becoming quite docile.

As with the Wyvern TF instinct system, there’s lots of teasing you through the fourth wall (get ready to be treated like a proper horny wyverness breeder, you slut <3). Actually, there’s a lot of content in here in general as the shemale wyvern will take different actions depending on her state and your state. All told, she’s got about 7k words of content — almost as much text as all of Chapter 2.  [Note:  Wyvern Shemale content is the same as Wyvern Male, just gender swapped.]

In addition to Advanced Monster Mods, also now supported again are:  clothing, map, and entity mods.  The re-introduction of LUA means people can once again create mods that add new scripted behavior to the game, such as unique enemies, new cursed collars, maps with unique functionality and so on.

There are still a few features not yet re-implemented, including support for custom species.  The list of current mod support details the current limitations.

For those who modded before and are curious what’s new, there’s now a What’s New in LUA Modding wiki page detailing the new steps to write LUA code for the game.  The process is a bit easier now, no longer requiring by hand compilation of the code.

If you’ve never modded before but are interested, the wiki modding tutorials have also been updated to describe the new process.