r58.01 – Hotfix

This is a bug fix release that resolves:

  • #170 – Mermaids can’t breathe underwater.
  • #169 – Aquarium softlock due to bubble fence.
  • Milkiness is now properly reset when player becomes male / no longer has tits (this helps the majority of cases of milky dino softlocks (#166)).

There has also been some tuning to Chapter 7’s whale escape sequence:

  • Adds a new item to the staff locker, Swim Cap, which you can wear to further conceal yourself. This makes it easier to escape as a whale once your weight is down and clothes are on.
  • Fixes a bug where Winona would not tease you about your weight until the end of the treadmill sequence – which made it confusing if you were making any progress.
  • Also removed Winona’s requirement that you get beached at least one time. (It will probably happen anyway and it felt kind of broken as to why she wouldn’t offer the pills when you had otherwise treadmilled enough).
  • Winona now shows a status during the treadmill sequence to indicate how many times you need to use the treadmill as a whale until she will help you.

r58 – Living Sex Doll Transformation

A new transformation has been added to the game – sex dolls!  You can now experience life as a horny sex toy, complete with dripping o-ring holes~

The game species have been updated to support sex doll variations of them, so now you can become drakeling toys, wyvern toys, cow toys, and so on — or just a regular humanoid sex doll. Enemies can grab onto your handles, or use your lube-coated o-ring holes. Good luck doing anything useful about it with those mitt hands!

Fun limitations for toys:

You will be an ‘animate’ toy (still capable of moving around), but with some intriguing restrictions due to your new form:

  • Since sex toys have o-ring mouths, they can’t speak normally — only ‘sqk!’ and ‘sqrk!’s for you.
  • Sex dolls are extremely ineffective at physical combat.
  • Sex dolls get horny more easily — however, your partners will find seduction from toys more powerful.
    • This buff/debuff stacks.  So drakeling sex dolls are extra responsive to seduction from others as they get the lust multiplier from being a drakeling and from being a toy.
  • If your sex toy handles are exposed, they will be easy for friends and enemies to grab and keep you exactly where they want you to be.  Expect escaping from encounters to be very difficult!  They will also contribute to your visibility due to their prominence, whether covered by clothing or not.
  • Toys have mitt hands, which are considered non-dexterous and pose a challenge for toys to use many items (similar to hooves, etc).

Toy features:

  • There are three different color schemes available for toys:  regular colored latex (which uses normal species coloration), all black latex, and dual-colored latex (which is a mix of black and normal colors).
  • Doms can now prefer the new ‘Toy’ sub type.  If you accept a dom owner that has this type, they’ll try to put a toy collar on you to transform you into a living sex doll they can use.  Try it out with the doms in the extended dragon temple (enter as regular human, get transformed into a drakeling, and then submit to a dom who wants a toy) or the wild fox (after progressing gameplay far enough that dom ownership options are available).  They even have their own preferences on which toy color scheme they like the best.
  • This is a ‘compound’ TF, which means it stacks with other transformations.  So you can become a regular sex doll, or a drakeling toy, a wvyern toy, etc.
    • Almost all species have toy variations! (Note: there is no mod species toy support currently.)
    • You can even combine toy TF with other compound TFs.  For instance, a succubus dino can become a succudino toy; or breeder TF to become frog breeder sex doll, etc.
  • Doc Nalf can transform you back to normal — assuming he can understand you (and you haven’t enabled permanent TF in character settings).
  • If you’re already wearing a species-related collar, you can still get transformed into a toy by equipping the toy handles in the debug rooms.  (The toy handles have the same transformative properties as the toy collars.)

Misc toy notes:

  • Toys have up to three sets of handles.  Some handles will be integrated into the form — for instance, dragon horns become handle horns, etc.
  • Since toys are made of latex they lay latex eggs.
  • Toys produce copious amounts of lube from their o-ring holes.
  • Fat toys will make squeaky noises as their latex thighs rub against one another.
  • Sex dolls are lusty creatures and will be perpetually horny.
  • Toy collar will eventually cause toy handles to grow, but not vice-versa as that could limit species TF options since many transformations have species-specific collars.

Known toy issues / tested areas:

  • While all the species have toy variations, not all scenes logically work with toys.  (Some scenes may not be written to support alternate speech, or treat the player as a toy.)  Here is the current status of toys for the various extended dungeons:
    • Toy drakelings in extended dragon temple:  works well, recommended.
    • Toy dragon queens in extended dragon temple:  not recommended as toy dragon queens still get treated like a real dragon queen and don’t have any speech limitation support in most scenes.
    • Cow toys in the extended farm: works well, recommended.
    • Frog/slug toys in extended swamp:  seems to work alright with the exception of not always handling the speech limitation correctly.
    • Using debug rooms, you might be able to sneak toy handles into various non-extended dungeons with varying degrees of success.  For instance, I was able to become a latex dinoian (via equip handles after talking to Swick and starting chapter) and latex mermaid (via debug items and respawning in the aquarium) but with the same caveats about scenes not being written to support toys / scenes where you don’t squeak.

Feral Speech Translator Mask

This is a new item in the trading outpost that can be worn so others can understand your alternate vocalizations… sometimes. By default, only works 25% of the time — though this can be tuned in the character setup scene. (Or the item can be disabled entirely, if you don’t want any chance of being understood :3)

Misc Changes

  • Bunny bracelet added to curse room 3.
  • Adds tiger TF room to debug rooms.
  • Adds our matrix chat room to the community dropdown menu.
  • Adjusted fox coloration to instead of having black outer colors have dark brown outer colors, since that’s how we’ve done it in the various arts and it looks better that way.
  • Wild foxes now also enjoy other sub types beyond the default ‘sub’ (though there is a slight weighting towards preferring regular subs). Now they will also enjoy slaves, toys, and pets.
  • Fixed some extra spacing and incorrect commas in the player description (very small bug but I suspect it has existed on every game screen for 10+ years 😅).
  • Fixed a bug where non-milky player descriptions were reporting as “overly engorged with milk.”
  • Fixed a couple flavor text vocalizations for correct caps/lack of speech.
  • Fixed “succusuccubus.”
  • Fixed some stray newlines in egg pregancy systems for dino, spider, and general/breeder.

Today’s update art is AI generated with manual correction painting & compositing in Krita.

 

TF Simulator 2026 – v1.1 with Mobile Support

Some post-jam updates to the minigame I shared earlier:

  • Now playable on mobile devices / added mobile controls.
  • Optimizations:  I wanted to see if I could get this running on mobile, and thanks to some shader magic I managed to get FPS improved from 3FPS up to 60FPS even on my potato phone.  (These optimizations will also help for desktop players, too.)
  • Fixed the rendering issue affecting some NPCs.
  • Loading text is shown during initial load instead of just black screen.
  • NPC speech will now attempt to render smaller if it’s very long compared to screen size.
  • Added FPS counter.

r57 – TF Blackjack & Modding Enhancements

Transformation Blackjack

In a shady back alley of Haven, a mysterious white fox has set up a Blackjack table.  She offers you a bet — win the round and you’ll take some of her money, but lose it and you’ll have to drink a shot glass of her alpha wyvern’s cum.  You don’t do so badly at first, but the house always wins… Every shot makes you more and more into a breeder wyvern.  Your grow large breasts, your hands and arms change to wings, your voice changes to squawks.  Soon the ante is raised, and you’re betting eggs — with the cum to make them being sent directly into your new wyvern pussy through artificial insemination to knock you up every time you lose.  And when you’re nothing more than an eggy, milky breeder wyvern, the dealer’s final bet will be to collar you and make you into her newest pet forever~

The TF Blackjack Dealer is a new official mod with a bit more than 4,000 words of content, available now for the newly released r57 build.  It builds on the existing Shemale Alpha Wyvern mod by providing an alternate start into the wyvern TF and alpha wyvern dom content.

Modding Updates

r57 brings many long-requested features that modders can now tap into:

  • Automatic Dependency Downloads – mods can now specify dependencies to be loaded via the mod portal.  These will automatically load so you no longer have to hunt down each dependent mod and install it in the correct order.
    • Especially great for large mods like Dog Owner House by Kamty which has a custom species, many custom items and a custom map (it’s still in development, but definitely check it out if you want to try becoming a doggo!)
    • Dependencies can be ‘required’ or ‘recommended’, and as a player you have a choice of installing just the base mod, the base mod + required dependencies, or the base mod + required dependencies + recommended dependencies.
  • Modders can now add custom buttons to the entity look scene; these allow a wider range of potential interactions than just ‘use’. (sample)
  • Modders can now customize the UI flow, for instance how the Blackjack dealer allows you to hit/stand and ask you various questions. (sample)
  • Some internal refactoring has split out features that were previously only available to dynamic doms.  So while dynamic dom behaviors are not yet available to modders, some of the other previously dynamic dom features can now be utilized by modders such as randomized names, taking ownership of the player, or body descriptions for gametext usage.
  • Pathfinding support added so your entities and monsters can now move around, navigate to the player or other items, etc.  (sample)
  • Numerous new function calls, parameters, classes and methods have been added for modders to utilize. (scripting api)
  • Mods can once again expose function calls that other mods can call to enable mod <-> mod communication. (sample)
  • For mods that make sense only when together, modders can now bundle them directly into one mod instead of having multiple entries.
  • Fixed some various bugs that affected modding, including notably the one that prevented large mods from being executed in the mod entry text window.

Misc bug fixes

  • Fix bug where slug still attendant was not resetting the weight gained / milk produced stat between milking sessions and thus producing incorrect text.
  • Fix bug where some dynamic doms (ex: foxgirl) were always using the owner-specific alert, even if they didn’t own you.
  • Other small bug fixes.

(Thanks to Sylvi for the update artwork!)

Matrix Chat

We are testing out a Matrix chat!  Instructions are here on how to join.

This does not replace the existing chat feature of the forums, but may be handy given the number of people/projects moving to Matrix recently.

Fan Art

Wanted to share some more lovely fan art!

The first two are from TFTGMaster1998, who made some great art of the player as a Dragon Queen spending some quality time with High Priestess Valeska from the Dragon Temple:

And also of the player transformed into a Drakeling pet:

Snowkitsune has also been posting a lot of nice art on the forums, here’s two — first a gooey version of the wyvern:

And also a shork:

You can see dozens more of Snowkitsune’s artwork at the forum!

[Fan Art] Dragon Queens & Slugs by TFTGMaster1998

TFTGMaster1998 sent over some great fan art!

First is Nixie and the player character, both turned into Dragon Queens. With bellies full of eggs and the Dragon Temple Servant looking forward to breeding them again:

Second is a very productive dragon queen:

And third is inspired by the scene where an Alpha Slug catches and breeds the player:

If you would like to leave a nice comment regarding the above arts, see the slug thread and the dragons thread.

Additionally, they did an art for a suggestion they have for a Clam enemy and Pearl TF: idea thread, art thread.

Also, be sure to check out TFTGMaster1998’s FurAffinity page.