Here’s a little demo of the upcoming modding system, still very much a work in progress. In it, you can see me exploring the possibility of mods that include… custom code! This feature would allow modders to have a great deal of power and flexibility on what custom items (and eventually transformations) would be able to do, beyond the current limitations of mere text & variable substitution.
Author: Skye
Patreon Access
If you backed the project on Patreon before November 1st and don’t have access as of today, please send me an e-mail (the address is listed in the support category in the intranet). Everyone’s access should now be enabled, except a couple people who haven’t linked their accounts yet.
(For Patreon backers after Nov 1st, you’ll get charged on Dec 1st and receive access then (see FAQ).)
Patreon access granted (for most)
If you backed on Patreon for the billing cycle on Oct 1st, that’s now been processed and you should have access to your builds in the employee intranet. Thanks for your support!
The caveats there are: 1) a couple people still need to link their accounts, 2) several accounts with declined cards, and 3) several accounts that are still in a processing phase. Reminder messages have been sent to #1, I believe Patreon sends messages already for #2, and #3 should hopefully autoresolve in a few days (sorry for the delay!)
TF Mods Wins the Poll
With nearly double the number of votes of any option, player created transformation mod support has won the backer feature poll.
This is going to be a large feature to implement, and I plan to develop it in two phases:
Phase 1 (WIP) – the initial release will be a proof of concept build that contains the core ability for the game to read transformation mod files and create transformations based on them. I will also release one or two sample transformation mod files. As this will not contain any instructions or easy modding tool, this initial release will only be for adventurous WIP backers. However, if you’re crafty, you can try looking at the plain text JSON file format and reverse engineer how it works and maybe make your own mods based on that. Be warned there may be some changes to the mod file format before Phase 2 is released.
Phase 2 (Full Game) – I will create a system similar to SCLab for defining transformations so you don’t have to write code. There may also be some updates to the file format to add support for additional transformation types, etc. Once the tools and file format are complete, I’ll make the full transformation mod system available to all full game purchasers. (Similar to the monster mod system, it will not ever be available to the demo version).
I expect this feature request to take a while, so look for a WIP build with Phase 1 sometime next month.
Backer Poll Closes Monday
Gonna close the new feature poll on Monday, so if you haven’t voted and are a $5+ patreon supporter, go vote!
The options again are:
- Rework intro so you can choose your reaction (affects initial acceptance rate).
- Shop where you can sell loot.
- Succubus class or status or item: Gain HP via sex, but not via health items or rest.
- Click on minimap for larger map.
- Catgirl voice for chapter 5.
- TF Mods (player created transformations).
- Add a bunch more clothing items.
- Ability to carry but not wear a clothing item.
- Easier to use inventory screen.
Hotfix Release r22.01
Thanks for the bug reports for r22. A bug fix update to public & private builds are now available to address the following issues:
- Fixed issue that prevented loading the game after having any food items in inventory/world
- Swick description of ‘could not load text’ fixed when encountering Swick in public builds
- Proper room description added for Sewer Shrine (now Sewer Treasure Stand)
- Added existing dragon related TF items to a new debug derg room (including dragon gem)
- Neuvobreast now drops for sluggirls instead of foxgirls
- When player is in sluggirl form, can no longer reset lust below 50 through masturbation scene per the existing text description
- Becky no longer turns the lights off twice in the intro
- Fixed issue where sluggirls referred to your ‘missing’ when player is female
October 1 Patrons Processed
For the Patreon backers who pledged last month, private build access has been granted if your card was successfully charged (download at the employee intranet).
If your card was declined, then you did not receive private build access (but also weren’t billed anything either).
Also, a couple people didn’t link their accounts so they haven’t been granted access yet (since I don’t know which corresponding account to grant access for). These individuals have been PM’ed via Patreon.
Thanks for your support!
October Backer Poll
It usually takes a day or two for Patreon to process all the transactions, so while we wait, here is a backer poll for the next community requested game feature. Patreon backers should vote here.
- Rework intro so you can choose your reaction (affects initial acceptance rate).
- Shop where you can sell loot.
- Succubus class or status or item: Gain HP via sex, but not via health items or rest.
- Click on minimap for larger map.
- Catgirl voice for chapter 5.
- TF Mods (player created transformations).
- Add a bunch more clothing items.
- Ability to carry but not wear a clothing item.
- Easier to use inventory screen.
r22 Public + Private Build Release
Public (Demo) and Private (Full Game) flavors of r22 are now available.
Updates for public players since r20:
Frog TF
Now the frogs in the swamp chapter can now transform you into one, too.
4000+ words of chapter 2 content including different scenes when the Naga Queen defeats you based on what form you’re in. The minions are a bit smarter too, and won’t try to transform you if you’re already a frog or slug (unless you’re not 100% in that form, in which case they’ll try to re-transform you if you’re of the matching species). Frogs and slugs also now leave a slime trail wherever they go, which can re-transform you if you use it (it’ll eventually evaporate). If you track slime into Nixie’s shack during the swamp quest, she’ll comment on you making a mess of her place.
Frog form is another in the all-fours category, since frogs can’t stand upright. As frogs naturally gain weight over time to get that nice frog belly, that can eventually cause their movement to be difficult. At larger belly (and optionally breast) sizes, it will drag on the ground beneath them and sometimes get stuck in the slime as they travel. If you go farther and intentionally max out belly/breast sizes… good luck moving at all.
UI Updates
The new layout is DPI-aware, and is much better for mobile devices and high-DPI PC screens. The extra width on the buttons is easier for fingers, and gives a bit more readable button text space on PC too. Also, when you start the game, the character stats are no longer shown until you’re in gameplay. The map and self description panels size themselves intelligently, and at low res, the self description panel becomes a separate button.
Wait Button
A button now let’s you wait for the next turn, instead of having to move back and forth repeatedly to pass the time.
For private build players, here’s the changes since r21.03:
Save/Load Fixes
Due to a particularly nasty save/load bug affecting a bunch of chapter six entities, save files from r20.5~r21.03 aren’t compatible with r22+. (This bug is now fixed in r22, but it breaks save file compatibility for those entities in past versions.)
This is also why some people were seeing weird save/load behavior between different versions on 21.x
Please load an older save file or create a new one near where you left off via the chapter skip menu. I apologize for the inconvenience!
Entity Selector
Finally a way to look at more than three entities in a room! If there’s more entities in a room to look at then free button slots available, a dropdown button will be displayed. The new dropdown menu supports touch scrolling as well as hotkeys (1-5, Q-T, and ESC).
Dragon Queen Tuning
Dragon queen pregnancy is now more closely tied to having the body of a dragon queen. Now even if you lose the collar, your body will still continue to produce eggs. Conversely, if your body becomes almost entirely non-draconic, you’ll no longer produce eggs.
Misc
- New post-TF Mark spawning code. Should more reliably spawn Mark after he’s TF’ed.
- Added Patreon link to splash page.
- Added legal page with necessary lib attributions.
- More clearly indicating ‘public build’ -> ‘public demo’ versus ‘private build’ -> ‘full game’ in various places. Not a policy change, and doesn’t indicate any change to content release plans, it just more clearly indicates what the builds are.
- Fixed various texts.
- Slightly different way of receiving hotkeys, may make hotkeys more reliable.
Known issues
- If you’re milky and start chapter 6, bad things will happen.
Please report bugs! Almost all of the the bug fixes above are from player bug reports. Thanks for all the reports so far.
I plan to share the public build out to e6, FA, TFGS, etc tomorrow if there aren’t any major bugs found, so any testing you can do is very helpful.
Mobile Web
I’m back! To get started I’ve tuned up the web site so it should be easier to use on phones. As more and more are playing on phone, today’s tweaks will hopefully make it easier to download APKs and see the latest news about the game.