r54 – Permanent Transformation

A new optional game setting has been added:  Permanent Transformation.  With the permanent TF mode enabled, the items and events that would normally turn you back to human cease to work.  For instance, Doc Nalf can’t change you back to human anymore and Krista’s humanify syringe fails.  Slugs can’t get their legs back just by losing to a fox.  You’re as stuck in your new form as most of the NPCs in The Underworld are.

Be warned, the new mode makes the story content largely unbeatable.  This mode is not intended for your first playthrough or for new players (and thus defaults off unless you specifically enable it during character setup in chapter skip).  Rather it is a “playable bad end” mode where you are guaranteed to get stuck in a particular form.  (Not to be confused with hard bad ends / game overs — these do not stop you from playing, only advancing.)  This mode is for when you want to go into one of the dungeons and become a permanent resident with the other denizens there 😉

Permanent TF Options

When creating your character (in Chapter Skip), you can choose one of the following options for transformation permanence:

  • Normal – After initial transformation, you can transform to another species or back to human.
  • Nonhuman Only – After initial transformation, you can transform to another species but NOT back to human.
  • Permanent (Pure) – The first transformation you receive locks you to that kind of transformation for all body parts.  (My personal favorite and probably the best integrated, recommended to try this one)
  • Permanent (Chimera) – Each body part is permanently stuck, but they can be mixed. This allows for hybrid forms like dracows, etc.

Pure permanent mode has a bonus suboption:  Redirect Blocked Transformations.  With this mode turned on, any blocked transformations will be converted to transformations of your destined form, making it harder to avoid your inevitable furry fate.  For instance, if you’ve started becoming a panda, eating catnip will make you even more of a panda instead of a catgirl.

New Defeat Logic + Scenes

Under the hood, a number of core game systems have been reworked to support permanent TF.  Best of all, this has improved regular mode playthroughs as well.  No longer will enemies try to transform you if you’re already transformed — now they’ll do a regular sex scene instead.

To support this, there’s three new basic defeat scenes available:  submissive sex with generic dicked NPC dom, submissive sex with generic NPC dom with vagina, and sex with mermaid swarm.  These should cover all the cases of enemies that can now skip trying to transform you if appropriate.  (More varieties and custom versions may be added later, too).

There’s also some brief scenes to handle you being stuck in permanent form: Sasha being unable to change you back in the farm, Krista being unable to change you back after the dragon temple, Doc Nalf unable to change you back at the hospital.

All of the above are fairly short, but add some nice flavor for your new permanent predicament.  All of the game’s included enemies and chapters / extended chapters have been updated to recognize when the player is in permanent TF / otherwise untransformable and should react accordingly.  So, for instance, if you’ve become a cow permanently and wander into the sewers, the titslugs & frogs should understand that and rather than try to change your species, will just do a regular sex instead.  Alpha Slugs won’t try to change your species if you’re already stuck as something else (even a non-sewer species), but will still offer to become your dom and try to make you into a breeder variant of your preexisting species.

Updated Mods

New methods are available to the modding system (technical details).  In terms of existing mods interacting with permanent TF:

  • For transformation mods, I’ve gone ahead and taken the liberty of adding support to all publicly available transformation/species mods to support the new system (mod authors may want to see the above link to see what I did). I fixed up a few things while I was in there too, like adding support for Pig TF to add weight gain to the player as was previously referenced in the flavor text, fixing exceptions where I found them, etc.
  • Simple monsters already support the system with no changes required.
  • Advanced monsters (primarily just the wyverns) have not yet been updated to add a new player defeat scene to support losing to an untransformable opponent, but feel free to request it if you want it.

Misc

  • Guards now recognize exposed udders as something they can grab.
  • New text variable for grabbables.
  • Fixed some tiny text spacing bugs.
  • More automated tests, especially around all the permutations of permanent TF & always feminize mode.  This revealed a few previously unknown bugs, which have been fixed:
  • Fixed bug where if you did a horse tf, then a something else tf, then returning back to horse tf, it will now correctly re-grow horse dick again (if not female).
  • When player resetting back to starting characteristics (mostly only happens after hydra tf), your belly fat weight will be reset correctly as well.
  • Fixed a bug with spider TF, where text referenced spider teeth TF, but actually it gave player spider ears (which aren’t a thing for spider, at least as originally written).

[Art] Breeder Slug Gets Milked

Check out this wonderful art of the player getting transformed into a Breeder Slug and getting milked at Ash the frogdra’s still.  Thanks Sylvi for the artwork!

And some alternate versions:

Tube? Sparkles? 1600px jpeg (~500kb) 1920px png (~2.2MB) Max PNG (~26MB)
Yes No link link link
No No link link link
Yes Yes link link link
No Yes link link link

Introducing the Forum

We now have a forum available!  Using the forum, you can:

  • Post topics for an organized way to ask questions about the game, share your game ideas, or engage in furry/TF banter.
  • Or use the real-time chat channels for free-flowing conversation.
  • See the latest check-ins, wiki comments, bug reports, and server status alerts in the builds channel.
  • Show off your subscriber status with a colorized username.
  • Earn achievement-style badges for various forum activities.
  • Talk in our linked voice chat (uses Mumble).

I’ve set up a forum thread for various tips & tricks to maximize your forum experience.  Hope you enjoy it and is useful to you 🙂

Discord locked my account / Moving platforms

As a heads up for anyone trying to contact me via Discord, my Discord account was sent to phone verification hell and I can’t get back into it.  If you sent any private message to me there in the past month, I did not receive it.

Going forward, if you need to contact me, please use:

  • Fastest methods:
  • Still OK, just slower methods:
    • Patreon DM (sometimes doesn’t notify me via email, but eventually I see it when I login)
    • Twitter DM (never notifies me via email, but eventually I see it when I login)
    • FA DM (never notifies me via email, but eventually I see it when I login)

You can try to find whatever account I’m on at Discord at the time, but please do not consider it a reliable way to reach me since I may end up having to cycle through many more discord accounts in future as Discord support is useless (more on that below).

Continue reading →

r53 – Drakeling Transformation

Return to the Dragon Temple and become a drakeling in the newly released r53 update.

Drakeling Lust

Drakelings are the horny, shortstack servants of the anthro dragons at the Dragon Temple.  If you return to the Dragon Temple as a human, you might just become a drakeling yourself~

You’ll quickly discover firsthand why drakelings have such a horny reputation — their body keeps them lusty at all times, and they take lust damage twice as fast as other species.  With such a needy body, no doubt you’ll start acting just as slutty as any other common drakeling.

Eager to Serve

Drakelings are genetically bound to obey their draconic superiors, and you’ll find the other dragons have no qualms about using this against you in a fight.  They might order you to stop making physical attacks against them, though fortunately you have other wiles at your disposal until the command wears off.  Drakelings are also highly mobile and have an easier chance of escaping a fight — unless, of course, they’ve been ordered not to for a few turns.

Accept your new Owner

The dragon temple NPCs have been converted to the dynamic dom system, so they now have individualized names, preferences, and the capability to become your new Mistress/Master.  These temple guards and servants are always looking for drakeling pets and slaves, and you’ll find once you’re transformed that they’ll be eager to claim you as their own.  If you accept one of the temple denizens as your Owner, they’ll be sure to put you in your place — giving you new commands to strip naked like a proper drakeling, claim your earnings as their own, or make you wear a collar that shows who owns you.

Steamy Scenes for Shortstacks

Player defeat scenes for both the Dragon Disciple and Dragon Servant have been updated with some drakeling-specific text/teases, and there’s also an all new defeat to temple dom scene centered around shortstack / mild~moderate size difference sex that will sometimes play if you’re drakeling height.  Additionally, there’s a new sequence that plays in the drakeling den room where the massive, half-brood stud Valeska comes by and uses you as an onahole — good thing drakeling pussy is stretchy!

Draconid owners will also get horny over time and occasionally seek you out to use you — even if you’ve left the temple.  If they find you in the wrong form, there’s a short scene for your Owner to re-transform you back into your proper drakeling body.

There’s around 7,000 new words in total for the drakeling content.

Become a Pet or Slave

There’s now a notion of what sort of flavor of ownership a dynamic dom has/wants over you.  Each temple dom will have their own preference on whether they’d like you to be a pet-type drakeling or slave-type drakeling, which is shown on the dom information page before you accept/reject the ownership request.

In addition to the temple denizens starting to call you pet or slave, the collar you receive is also different for each type.  Pets will receive a cursed pet collar that can only be decursed by Arya (as usual).  This pet collar also has a leash permanently attached to it that enemies can grab onto, decreasing the likelihood of escape during combat encounters.  Meanwhile, slaves will receive a slave collar with a short chain.  The slave collar is permanent, and has a short chain that doms can tug on during intimate scenes.  However, the chain isn’t long enough to affect your escape chances.  Both kinds of collars are transformative to keep you in your drakeling form.

There are a few ways you can become a drakeling:

  • Return to the Dragon Temple and participate in the initiation ritual:  Revisit the Dragon Temple as a human after finishing Chapter 4. One way to do that is to chapter skip to Chapter 6, then walk over to the Dragon Temple, and lose a fight there.
    • If fully human, you will have a 45% chance of being turned into a drakeling during the ritual.
    • You can increase this to a 100% chance by consuming a single Rock Candy before the ritual (the ritual will choose which dragon transformation is furthest along and enhance that).
  • The debug rooms have a new drakeling room with various drakeling transformation items (top right) that can either partially or fully transform you:  Rock Candy, Drakeling Bangle, Drakeling Pet Collar, and Drakeling Slave Collar.
  • Drakeling beer has long been available at the tavern, but now it is drinkable.

Misc Changes

  • Generic, non-transforming versions of the pet collar and slave collar are now available at the Trading Post.
  • Lots of new game text variables to reference NPC body, player’s submissive type (breeder/pet/slave/etc), and more.
  • Fix bug #135: Having multiple procedural dungeons open can potentially cause load to fail.

Today’s update art is AI generated with some manual correction painting/compositing in Krita.