NathiriRuby has written the first player created monster mod: a hyper herm Kitsune. A challenging foe, the Kitsune is best faced by well prepared players and includes over 3,000 words of sexy hyper action.
Research Blog
r20 – Public Build
r20 is released in both public and private versions. Since r19, the changes are:
- Bug fixes for Cloud Save – This should fix the issue where downloading the SWF caused save/load to stop working
- Autologin feature (for private builds) – It can be annoying to have to login every time you play the game to save/load, so now private builds do this automatically. Each downloaded SWF is now customized for the logged in user so login credentials don’t have to be typed in again after download. Currently APK does not support this, but it may be supported in future.
If you haven’t played since the last public build, the major new public feature are:
- Custom Name Entry
Research subjects can now enter their own names instead of using default assigned ones. Both masculine and feminine versions will be prompted for. If the subject’s sex changes, then they will start to refer to themselves using the alternate name upon reaching 100% acceptance. - Save/Load
The Underworld uses cloud saves so you don’t have to worry about losing your savegame due to Flash cookies going missing. You can resume play between browser clears, incognito mode toggles and even across devices.The save system is new and highly experimental. Save files saved on one version may not necessarily be compatible with all future releases. If you have trouble loading a save file which was both saved and attempted to be loaded on the latest released version, then please leave the save file as-is and report it as a bug. Include: 1) your account name, 2) the save file number, and 3) the build number. - Mobile/APK support
On the splash screen, there is now a button you can press to enter a new mode which makes the game much easier to play on phone / tablet / touch devices. It modifies the UI layout by increasing the size and distance between the buttons and resizing various other UI components. Text windows can also now be scrolled by swiping them up/down. Button hover states are removed in this mode since touchscreens will often keep the cursor at the last touched location.For players on Android, an APK build has been created that you can install directly as an app. This web page has some tips on how to install APKs. The game will try to detect if its on a touchscreen or not, but if it fails, just toggle between Desktop Mode and Mobile Mode by using the new button on the start up page.
It’s been a while since there was a content build, so r21 will be new content sexytimes.
r19 – Save/Load Added
r19 adds support for saving game progress. The Underworld uses cloud saves so you don’t have to worry about losing your savegame due to Flash cookies going missing. You can resume play between browser clears, incognito mode toggles and even across devices.
The save system is new and highly experimental. Save files saved on one version may not necessarily be compatible with all future releases. If you have trouble loading a save file which was both saved and attempted to be loaded on the latest released version, then please leave the save file as-is and report it as a bug. Include: 1) your account name, 2) the save file number, and 3) the build number.
This feature will be available to public build players with the release of the next public build, which is planned to be r20.
Research staff can download r19 from the private employee intranet as either SWF (Flash) or APK (Android).
r18 – Monster Mods, Male Spider, and Custom Name Entry
Monster Mods (Private build feature)
Researchers now have access to a new debug tool that allows them to create their own enemies. Use the Debug Monster Control Panel to input Monster Code. A new monster will then be created in the adjoining room. Monster Code can be generated without programming knowledge using the SCLab utility. Researchers are encouraged to post their monsters to the wiki.
New Enemy: Male Spider
A new enemy has been discovered: the Male Spider. He traps unwary victims in his web and transforms them into female spiders.
The male spider is a tough opponent. A level 3 player with full health & empty lust can usually take him on, but any status effects (eggs, heat, etc) will tip the balance in his favor. It’s very difficult to get out of his web, so arrive fully prepared unless you want to become his mate!
He weighs in at approximately 1900 words and is implemented using the new Monster Mods system (copy his Monster Code from the wiki and paste it into the control panel’s input screen).
Custom Name Entry
Research subjects can now enter their own names instead of using default assigned ones. Both masculine and feminine versions will be prompted for. If the subject’s sex changes, then they will start to refer to themselves using the alternate name upon reaching 100% acceptance.
Research staff can download r18 from the private employee intranet as either SWF (Flash) or APK (Android).
Update: r18.02 released – There were a few bugs with monsters not attacking players in r18. Please use the newly released r18.02 instead.
r17 – Female Spider Transformation
Attention researchers, a new species has been discovered!
A new cursed pendant in the debug room has the power to transform test subjects into anthro black widow spiders. After exposure, test subjects will no longer be able to stand upright, but will instead be forced to crawl on spider legs and will grow a huge, bulbous opisthosoma-butt.
Spiders are a strong species. Thanks to their razor sharp appendages, they are capable of performing combat strikes with 20% increased damage. This damage comes at a cost. Due to their short stature and octopedal motion, the female’s breasts will swing below them as they move. Large breasts will rub against the ground, driving arousal whenever they move. Extremely large breasts will occasionally prevent movement entirely.
Lust will have to be carefully managed, as the black widow’s opisthosoma-butt is so large that she will be unable to reach her own vagina to let off steam. Instead, the black widow will have to find a partner… but she must choose carefully.
When spiders engage in sex with a male partner, they stand a significant chance of becoming pregnant with a huge clutch of eggs. When pregnant, the spider’s belly will fill with eggs and become massive. The belly hangs under the spider, and at large sizes will impede the spider’s egress from predators and leave it vulnerable to attack. After a short incubation period, the female is forced to lay eggs. Regardless of her wishes, this cycle repeats several times until her supply of fertilized eggs is eventually exhausted. Finally her work is complete and she can return to normal proportions… at least until she is mated again.
Currently there are no males in the open world accessible dungeons, but researchers can use the debug hub to teleport to willing males in the dragon temple.
Research staff can download r17 from the private employee intranet as either SWF (Flash) or APK (Android).