Here are the tentative plans for the upcoming r10 & r11 materials release:
r10 will be another private build, and will properly introduce Shops into the game so you have a place to spend the cash you earn in-game. Each item will need to be found in the world before it unlocks in the shop, but you’ll be able to get a quick hint for each item from the respective shop keeper. Multiple different shops are planned, each carrying a particular category of item.
The navigation for the shop is a little different than inventory navigation, but it should be easier to use. Inventory may get redone to use this new nav system if the research team likes it better.
After that, r11 is planned to be a public build. It will not include the cowgirl chapter, but it will include the item shops, height & weight systems, and panda TFs.