I have recorded a video tutorial on how to setup, compile, and run LUA programs on Windows machines.
If you were previously having trouble, it’s likely due to b64’s tendancy to include line break characters. I’ve demonstrated a new method in the tutorial and on the wiki page that uses a different program instead.
can you expain how to install the mods… i dont understand T..T
It is a bit harder than I would like currently. In future, I hope to make it as easy as just clicking a check box.
Meanwhile though, you can find the Monster Control Panel in the debug rooms, and copy/paste the JSON text from a mod page to the text box on the control panel room in-game. I can try to do a video for it, but there’s also this one at the bottom of the page which might help (ignore the “JSON Lint” webpage)
This is perfect. Anyone can do exactly what you have shown to make one now, I think. I can see about making a “insert text here” for basic tf items that people can fill out to make more generic creatures.
NP++ is great. Diddnt know it had the b64 natively. At least I remember seeing it there for every pc I installed it on when looking for things in it.
I guess the main problem I had was using cmd and the lua compiler together. Never done anything like that and the syntax is strange.
Great, I’m glad it helped! I think the ‘insert text here’ is a good idea if you want to do it and post it.
Okay, I made some mods, but I have no idea how to put them in the wiki.
Cool! Create a new wiki page under the name of your mod, and use similar formatting to the other mod wiki pages.
Mediawiki publishes some useful docs on wiki editing on their site: