r52 – Breeder Slugs Get Milked


This build introduces a new character, Ash.  Shi is a frogdra (frog dragon) who works the slug still.  As you may have noticed if you became a breeder slug, it can be quite difficult to deal with all those milky tits with no hands!  Fortunately, Ash is now available and shi is happy to help milk you.  You can find hir in the procedural swamp dungeon next to the still (if you have an old save and already generated a sewer dungeon, don’t forget to close/open the procedural dungeon door so shi can be spawned).

There are a few ways to get hooked up to the still:

  • If you’re not a slug / you have dexterous hands, you can still hook yourself up by yourself.
  • You can ask Ash, and shi will help (as long as shi’s not otherwise distracted).
  • Your AlphaSlug dom will demand you get milked if you’re both located at the slug still and you are milky enough.
    • (Bonus: if your dom has a weight gain kink, they’ll also request the feeding tube for you.)
  • If you die in anywhere in the sewers and are milky enough, someone will take you to the still to help you out.

Each of these scenarios have slightly different flavor text.

Getting out of the milking contraption might be more tricky.  It’s easy to get too horny and just ‘moo~’, or if you have the nutrient tube inserted your voice will be distorted.  And just because you’re being milked, doesn’t mean your Alpha Slug dom won’t take advantage of you~  Ash also sometimes has hir own errands or activities, so shi might not be available exactly when you’re ready.

Ash doesn’t have any sex scenes (at least not yet, perhaps that’s something people might like to see?), but shi does have some lore written for her backstory you can ask hir about.  All told, there’s about 5,200 new words between lore and various ways to get hooked up / disconnected.

Dom Kinks

There’s now the beginnings of a kink interest system for Dynamic Doms (so far Alpha Slug), so different doms will have different interests.  This is now shown via a ‘Dom Profile’ button on them:

For now, this is just weight gain, but I may expand this in future to have different behaviors different doms might do based on what things they like.  (Note: if you dislike weight gain and have the ‘high metabolism’ aspect enabled in order to skip most weight gain content, all doms will dislike weight gain and it won’t be shown in the UI).

Weight Calculation Modes

On the topic of weight, there is now a new optional challenge setting when setting up your character:

If you’re feeling bold, you can set this to ‘stacking.’  When enabled, this will make your total weight the combination of pregnancy weight and fat weight.  (Normally the system takes the higher of the two values.)  This will almost certainly lead to some areas being difficult/impossible, or otherwise possibly getting stuck.  However, it can make for a fun challenge or you can just enjoy getting to be a chonky dragon queen~

Recommended Steps for Accessing Slug Still

As a reminder on how to become a breeder slug / become a milky slug:

  1. Chapter skip to 6 or 7 (after when the extended swamp dungeon opens up).
  2. Head north to Malory and take on a side (procedural) mission to the sewers (bonus points if using level limit option).
  3. Once in the sewers, lose to a slug in order to become a slug (frog should work too).
  4. Open the XDoor to head into the procedural dungeon.
  5. Accept an AlphaSlug as your Owner so you become a breeder slug.
  6. Get knocked up (may take several sessions to get knocked up).
  7. While exploring the procedural slug dungeon, you’ll find a slug still + attendant.

Misc Changes

  • Slug still now milks you over a series of steps, as opposed to all at once.
  • Fix for bug #134 – Slugs gripping their breasts with non-existent hands.
  • There is now basic support for lower body tits, such that they will show up in the character description (currently only enabled for titslugs).
  • Numerous new text variables (change list).
  • Some minimap fixes regarding two maps shown at the same time bug.
  • Once in the extended sewer content, if you die in sewer and are a swamp dweller, you’ll respawn there.
  • NPCs that use the Activity system now save/load their activity states.
  • ‘MOVE’ text variable now returns species-specific movement verb (‘walk’, ‘worm’, ‘waddle’ etc).
  • NPC pathfinding now works in procedural maps.
  • Activity system can now put buttons on entity look scene.
  • Maps keep track of whether they’re loaded or in the process of being unloaded.
  • Renamed some of the weight functions for consistency, including the mod interface.  (I also updated the one mod that uses this function to use the new function name).